Thursday, May 9, 2013

Scarefari

Another project I have been working on besides my thesis is the Scarefari. A mock Social Game made for This is Halloween minipet site (with the same name as one of the features on the site).This is Halloween Minis is an interactive collectible minis website where players are able to obtain, capture, sell, and trade with other players. The minipets evolve into another stage as more people feed them by clicking daily. 

A select few minipets I have made for the site in the past.
So going back to the Scarefari social game I've been working on, it's ideally for a browser-based adventure game where players can choose between two (originally 3) characters as their premade avatar. The player starts out with a "Home Base" where they can buy items and see what minipets they have captured so far. The first exploration map will be the accessible by both characters and will contain the interactive object (Brimstone and Spectral veil) that allows the player to enter into a separate map. Pumpkins are smashable to collect Pumpkin Seeds (form of currency in game) to buy items. The larger the pumpkin, the more seeds they get from them.

Scarfari (Social Game) Gameboard with assets and characters

Gameboard thumbnails and color comps
Depending on which character the player chooses in the beginning, they may only proceed to one of the two maps they can access. The Firelands for the demon boy or The Graveyard for the undead/ghost girl. In each of these maps there will be a minipet fitted to the theme where you can capture with a FEAR Capsule (basically a Pokeball from Pokemon). Because the player may only pick one character as their avatar, it encourages players to trade minipets with others to obtain the minis they are not able to get otherwise. (Ex. Demon boy can get a Firelands minipet and trade it for a Ghost minipet).

In a nutshell, this is an exploration and collecting type game.

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